The Master of Science (MS) in Game Science and Design is a program that seeks to give students a comprehensive understanding of how successful game products are created in a player-centric environment. Focusing on the science of game development, students have an opportunity to learn the design and technological skills needed to build a game and develop a deep understanding of playability and analytics that make products successful in an increasingly competitive marketplace. The game industry has expanded to include social and mobile gaming; games in health, education, and training; and innovations in play psychology, middleware, graphics tools, game mechanics, game evaluation methods, and advanced artificial intelligence and narrative techniques. It has become an increasingly competitive space. The selectiveness of the industry and the diversity of the skills required mean that students seeking entry need both broad and deep skills. As an emergent industry using diverse technology and collaborative practices, the game industry needs professionals with interdisciplinary skill sets who can meld knowledge about development with knowledge about evaluation methods and players’ behavior and psychology. Jointly offered by Northeastern’s Colleges of Arts, Media and Design and Khoury College of Computer Sciences, the Master in Science in Game Science and Design is a one-of-a-kind interdisciplinary program that seeks to prepare students to meet this need by weaving together science and design. This is a two-year, 34-credit-hour program. All admitted students will be assigned to an advisor who will help them select a pathway with a coherent set of electives depending on their career goals. The advisor will also monitor their progress through the master’s degree.